Field Notes and Fictional Realms

نویسندگان

چکیده

Overview As an escape from the day-to-day drudgery of our “real” world, video games allow us to leave reality and explore new fictional worlds. These worlds are more enjoyable when they developed various digital materials presented as official story, which is called “lore.” Lore invites player submerge into background stories worlds, including but not limited those in games. Video-game lore often provides historical narratives these sometimes even drawing on archaeological themes creation characters places. The game League Legends (LoL), by Riot Games, has its own detailed lore, revolving around individual characters. this only through itself accompanying media. Although separate necessarily needed, advantage that it can orient individuals world players. Additionally, allows people who interested playing interact with given captivating their own. Here, we briefly discuss Riot's interactive website focus two places within LoL world: Ionia Targon. We examine presentation framework. Then, evaluate how archaeology portrayed throughout focusing specifically field notes methods told employed one In analysis portrayal Targon, discussion centers perspectives integral framework for lore. creates a sense place (a connection between person spatial setting) fan community, players, developers. Consequently, useful idea storytelling taking critical view power impact audiences.

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ژورنال

عنوان ژورنال: Advances in Archaeological Practice

سال: 2023

ISSN: ['2326-3768']

DOI: https://doi.org/10.1017/aap.2023.7